Into the Night with Jason Rohrer and Chris Crawford
2009
Bret Victor - Inventing on Principle
CUSEC, 2012
Frank Lantz
GDC 2011
Gabe Newell speaks to a Sports/Entertainment Marketing Class at Tippecanoe Valley High School about Valve’s history and current practices.
Jonathan Blow - Conflicts in Game Design
Montreal International Game Summit, 2008
Jonathan Blow - Indie Prototyping
GDC 2007
Petri Purho - Why Being Poor and Having No Budget is Good For Making Games
Assembly 2011
Alex Peake - Game Code Literacy & Planting Seeds of Stem
Open Science Summit, 2011
Randy Pausch - Building Virtual Worlds: An Exhibition
Carnegie Mellon University, 1998
Chris Crawford and Steve Kitchen talk about game design
The Computer Chronicles, 1984
Michael Mateas - Expressive Intelligence: AI, Games and New Media
Stanford University Human Computer Interaction Seminar, 2006
Jonathan Blow & Marc ten Bosch - Designing to Reveal the Nature of the Universe
IndieCade 2011